Kona

Working on the User Interface

Hi all!

Today I'm going to talk about one of the things I (Alex) do these days.

At Parabole, with a team of three, we have no choice but to expand our knowledge to do all sorts of stuff. Etienne deals with terrains, lighting, level art, some level design and

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Keeping the Balance

Hi there!

First of all, thanks to all 35 backers who filled that short survey we sent last week.

We would usually provide cool graphs, but since most people wrote comments inside the form - which we appreciate a lot - it would not really represent the actual content of

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